Senior Product Designer

Six years building AI platforms for the Department of Defense — and one AI product shipped solo from zero. I work at the intersection of capability and consequence: where the interface is the difference between clarity and critical error.

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Selected Work

Four problems.
Four case studies.

2021 – 2025
✦ High Confidence
AI Vision Product
Founder & Builder
Live Beta

HatchMatch — Designing for AI Uncertainty

Built an AI fly fishing app from zero to production, solo. The real design problem wasn't the camera-to-result flow — it was deciding what the interface does when the vision model isn't sure. Confidence communication, AI explainability, and decision support as first-class product features.

React NativeOpenAI VisionUncertainty UXSolo Build
DOD AI Platform
Founding Designer

Tenjin — Making AI Capabilities Accessible

SAIC's first UX hire. Built the design system and product language for a DOD AI platform serving both data scientists and non-technical analysts. The Accelerator Store — an app-store UX for ML capabilities — was the design decision that bridged the gap.

Design SystemAI MarketplaceDual Audience
Security UX
Military Edge Systems

Koverse / Aether — High-Stakes Decision Design

Two products, one philosophy: make the consequences of irreversible decisions visible. ABAC configuration for permanent data classification. A geospatial platform where some military sites can't appear on the map. Problems no pattern library has answers for.

Irreversibility UXGeospatialClassified
DHS Contract Win
Rapid Prototype

DHS Border Challenge — The Screen That Won the Contract

A complete naturalization kiosk prototype built in a sprint — biometric auth, passport OCR, identity verification. The design decision that won: a personalized citizenship journey timeline that turned a multi-year bureaucratic process into "Bob, you are here."

Kiosk UXBiometric SystemsGov Services

About

I design the human layer of AI systems — making powerful, complex, and often irreversible technology legible to the people who depend on it.

I joined SAIC's Innovation Factory in 2021 as its first UX hire, walking into a 25-person AI division with no design function, no system, and no process. I built all of it — the component library, the interaction patterns, the institutional memory for how user-facing decisions get made.

By 2024 the team had grown to 250+. Then the budget cuts came, and the design role was the first to go. I took it personally for about a week, then decided to go build something myself.

HatchMatch is what came out of that. A production AI vision product, designed and built solo from zero to beta. It's the clearest proof I have that I don't just design products — I think about them.

25→250+
First designer in. Last one standing.
4+
Agencies served across DOD, DOJ, DHS, and beyond
1
Contract won with a single-sprint prototype
0 → β
HatchMatch: designed & built alone, zero to live beta

What I bring

AI Product DesignConfidence communication, uncertainty UX, human-AI decision interfaces, explainability as a product feature
High-Stakes UXIrreversible decision design, security-critical workflows, failure state architecture, biometric systems
Design SystemsFigma (advanced), component architecture, token systems, Storybook integration, governance at scale
Product ThinkingZero-to-one ownership, roadmap contribution, monetization UX, feature prioritization
Engineering FluencyReact Native, React, Node.js, Supabase — enough to ship, not just specify

Currently available

Let's work on something that matters.

Senior product design roles at AI-first companies. Especially interested in teams where the design problem is genuinely hard.